Unreal Engine 4.19+
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This pack allows you to quickly add optimized and photo-realistic cigarette debris to your scene. These asset's aim to achieve photo realism, while being optimized enough to use as ground clutter in current gen games. They are not intended to be hero objects.
You will have access to:
Bonus Assets (All assets come configured with procedural spawners and foliage types):
These are all pre-configured and ready to use and contain no branding on the textures.
Number of Unique Meshes: 104 (+ 13 grouped meshes)
Vertex Count: 2 to 40 triangles per cigarette
LODs: Yes, hand-made
Number of Materials and Material Instances: 1 Master Material, 6 instances
Number of Textures: 5 Textures (Three albedo variations, Normal, AORM)
Texture Resolutions: 2k
Supported Development Platforms: